Hvarl Redblade WIP 01

With the wyrd winds blowing in favour of the rout, i was lucky enough to pick up Hvarl Redblade from the Forge World Horus Heresy Weekender.

Components of the kit:

I intended to make some alterations to the kit, which will follow in the post and future posts, the proposed alterations will roughly be as follows:

  • Custom base to match the other sixth legion models.
  • Add a beard to the head.
  • Adapt the heavy bolter to be a single handed terminator heavy weapon, and improve the balance of the weapon. Add a magazine to replace the feed.
  • Increase the wolf pelt on the right pauldron.
  • Add a grenade harness.
  • Alter the axe to be held higher on the handle, below the head of the axe to carry the weight of the weapon more naturally.

 

Base

The base has been made with a cut down pillar from a resin building kit by Unreal Wargaming Studio, some embosed flagstone plasticard, slate and sand.

The base has had holes drilled to pin the model in place.

Beard

Hvar’s head sculpt is superb, a grizzled veteran through and through, but missing a beard. I carefully cur one from a Varagyr torso and added it. The mohawk was also removed as i think it makes the mode scarier.

 

Heavy Bolter

Upon inspection it is evident that Hvarl’s heavy bolter is grossly oversized compared to its infantry counterparts, so rather than just moving the grip forward it is being replaced with a more appropriately sized one.

The smaller heavy bolter looks much more balanced. The rear of the bolter has been cut down to further enhance the model and using plasticard a brace has been added to the inside of the arm and weapon to show how it secures to the terminator armour, in a similar way to other terminator heavy weapons.

Hvarl loose on his base to check the balance of the weapon and composition of the model.

Wolf Pelt 

The wolf pelt on Hvarl’s right shoulder pauldron looks strange, only covering the pauldron its self and not overhanging more of the model. The cloak has been fixed in place and a larger pelt sculpted over the armour.

With the pelt in place, the grenade harness has been added completing the torso armour.

Next up is the axe, which is going to take some planning.

Until Next Winter…

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Thegn Scarsgard Greymane, Claw Leader, Sesc Company

Scarsgard Greymane is a formidable warrior and war-leader of the the Rout. Serving Jarl Skunnr Greymane has developed a reputation for swift and decisive action, a quite warrior who’s actions speak louder than any battle cry. Reputed as a grizzled hunter and assault leader, Greymane’s true calling is as duelist, seeking out a worthy foe and testing his mettle. It is this latter quality that lead to Greymane honing his skills and rising to be crowned Sesc Company’s Champion.

As one of Sesc Company’s claw leaders, Greymane leads a detachment of warriors, a warband of wolves. Greymane’s claw specialise in rapid assault, known amongst the Rout as Storm Claws these warriors are equipped with Jump Packs, Bikes and Landspeeders.

As a champion of Sesc Company, Scarsgard Greymane has the honour of wearing Artificered Armour, and wields a mighty executioners axe of incredible potential, a paragon blade by any standard. His armour is adorned with knot work designs that tell the saga of his thread, the crossed arrows on his jump pack denote him as a storm claw, the Gyre Triskel on his left pauldron tells of survival against dire odds.

Until Next Winter…

Huscarls of the Wolf King. Legion Veterans.

Russ’s huscarls are the sixth legion veterans, warriors of true grit and mettle tested in the crucible of war. They are the Legion’s finest warriors and champions, making up the Varagyr or Wolf Guard.

Lead by the indomitable Brodr Halfdan, these legion veterans have proven their worth time and time again, escorting their King into battle as is their role and honour. Answering only to the Primarch, they stand apart from the Great Company’s hierarchy, for they are Russ’ sworn huscarls and wolf guard.

Until Next Winter…

Jarl Skunnr, The White Wolf, The Bloodied Hunter. Lord of Sesc Company.

Jarl Skunnr, The White Wolf, The Bloodied Hunter. Lord of Sesc Company.

Known among Russ’ Einherja for his particularly direct manner, cutting to the heart of any debate or discussion like a spear through powdered snow. Skunnr is a great bear of an Astartes, rumoured to be one of the largest of their trans-human kind standing tall with Alexis Pollx of the Seventh Legion and Ezekiel Abaddon of the Sixteenth Legion. With this great size he carries a mountain of ferocity, suffering fools not at all his temper measures far shorter than that of his Great Frost Blade, it is said that Skunnr has killed warriors from his own Company in fits of rage, whether there is truth in this it is unclear, but upon questioned Skunnr simply looks on with a warriors’ predatory stare. It is said that Skunnr never forgets, grudges are held and blood debts paid without fail. It is perhaps because of this reputation for unrelenting pursuit that gained him the moniker of ‘The Bloodied Hunter’.

As Jarl of the Rout and master of a whole Great Company he is among thirteen such warriors, raised to be the war-chiefs of Russ’s great Legion. To attain such a rank one has to be a strategist, sharp of senses and with a honed mind for war and leadership. A Jarl has to be commander and inspiring leader, more so, he has to be this to several thousand trained trans-human killers, all must respect him. Skunnr is all of these things, his prowess at war as well known among the Rout as his stature.

A cold prospect, his age and experience give him a wisdom seldom seen among the Astartes, he is as much an truthsayer and broker of honesty among the Rout as he is a Jarl.

Until Next Winter…

Thegn/Claw Leader [Centurion] WIP01

Keen to develop a centurion around the core of a Varagyr model, work has commenced on a claw leader, a leader for the Varagyr Squads under Sesc Company’s Jarl. The model is designed to pay homage to a model that inspired my love of the Vlka Fenryka, a kitbash of the original metal Wolf Guard Terminator Sergeant with lightning claws and some additional accessories.

This model will echo that.

The base Varagyr model has had the fur removed with a dremel rotary tool, cleaned in preparation for new fur to be sculpted. The power pack has also be reduced in projection, cut back to allow the plastic pelt to sit at a more natural angle, all of this will be hidden on the final model.

Plastic lightning claws have been added and the Varagyr shoulder pauldrons cleaned up to fit over the plastic arms. Over this the arms of the pelt have been filed back an bent to fit naturally over the armoured plates.

The leather pteruges have been covered with sculpted with fur, matching the Varagyr model conversions. Likewise loin cloth fur and pelt has been completed in a matching manner.

Based to match the army the model is essentially complete.

Until Next Winter…

Ansgar’s Pack, Slayers. Shield Splitters, Sesc Company.

The third pack of Grey Slayers under Thegn Skaldsson, together they form a claw of Sesc Company, a moniker that perhaps fits best for Ansgar’s pack, known for their blood lust and violence at war. It is perhaps because of this that Skaldsson walks to war among the warriors of Ansgar’s pack, more often than not. Whether this is because he revels in the merciless killing or keeps them close to heal as a result, only Skaldsson can say.

Until Next Winter…

Tormund Flokisson, ‘wind walker’, Priest of Fenris, Caster of Runes, Gothi.

Tormund Flokisson, a priest of Sesc Company and Einherjar to Jarl Skunnr. Known among his kindred as a spirit walker, well versed in the world of the wights he sends his thread out upon the winds of the world sphere and divines the tides of fate for the good of Sesc Company.

Not only are his arts of divination famed among the Rout, Flokisson is a potent battle psyker, channeling the under-verse to leech the life from his foes, bring strength and speed to his arms and curse those before him, their blades faltering and and will breaking.

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Until Next Winter…